Here is my year-end project in game art with team on UE4.
This project had for DA the cinematic of Ryse "The Legend of Damocles"
I worked on the pipeline of the scene and on its hand-painted side, on the sclupt / retopo / texturing of the temple and the trees, as well as on the Substance Designer of the ground.
Thank to Sylvain Rongeras (https://www.artstation.com/sylvainrongras) and Loic Lefranc (https://www.artstation.com/loiclefranc) in enviro, Alban Gungiah (https://www.artstation.com/apg) for Roman characters and Fily Dembele (https://www.artstation.com/filydembele) for the barbarian / boss.
Dies Irae